Frontline - Final Fantasy XIV Online Wiki - FFXIV (2024)

The Three Grand Companies: The Maelstrom (left), the Twin Adder (center) and the Immortal Flames (right)

Frontline challenges are daily challenges found in the Duty Roulette which pit teams of players fighting under the banner of each Grand Company in training exercises that test the strategic planning and combat prowess of each participant.

Contents

  • 1 The Basics
  • 2 Unlock
  • 3 Maps
  • 4 Rules
  • 5 Retaliation
  • 6 Mounts
  • 7 KDA
  • 8 Battle High
  • 9 Modifiers
  • 10 Rewards
  • 11 Achievements
  • 12 References

The Basics

Frontline is a PvP challenge, first added in patch 2.3, in which players battle for territorial dominance. The teams are randomly assigned to a Grand Company[1] and consist of 24 players in an Alliance, allowing for 72 total combatants on a single map. Players must not only work hard as individuals, but must also work together as a team in order to prevail. Although players participate in the match with a random Grand Company, achievements tracking PvP progress will count towards the Grand Company the player is currently pledged to.

Unlock

Frontline is unlocked via Frontline - Final Fantasy XIV Online Wiki - FFXIV (2)Like Civilized Men and Women from your respective Grand Company. One must have a job stone (ie at least level 30) in order to queue for Frontlines on that particular job.

Maps

Only one particular map is available on a given day, but the currently active map rotates on daily reset.

  • The Borderland Ruins (Secure) - Marked "temporarily unavailable" and removed from rotation as of patch 6.4
    • The Borderland Ruins (Slaughter) - A deathmatch version added in patch 2.5 and retired in patch 4.0
  • Seal Rock (Seize)
  • The Fields of Glory (Shatter)
  • Onsal Hakair (Danshig Naadam)

The naming scheme for Frontline is technically Map Name (Mode Name), though with retirement of the (Slaughter) mode on The Borderland Ruins there is functionally no distinction anymore. Map/Mode combos are commonly referred to by either separate part by the player base.

Rules

Each alliance is divided into three full parties of eight players, and each Frontline match lasts for a maximum of 20 minutes.

Retaliation

If a player is defeated, they will be returned to the landing platform of their Grand Company, and will be allowed to rejoin the fight after 5 seconds. When leaving their landing, players will temporarily receive the Invulnerable buff, preventing any and all damage for a set amount of time, or until moving far enough away from their landing.

Mounts

Each player is allowed to ride any mount during Frontline campaigns.

However, if a player is attacked while mounted, they will forcibly dismount and gain the Hoofing It status for 5 seconds, preventing them from re-summoning or riding any mount until the debuff expires. This status can NOT be cured with Purify (PvP).

  • Flying and pillion riding are disabled.

KDA

KDA (Knockout, Defeat, Assist) is the scoring system used in Frontline matches. If a player deals the finishing blow, they receive a Knockout, and 10 points to their Battle High gauge. If they themselves are defeated, they receive a Defeat, and lose half their Battle High Gauge. If they help knock down an opponent, they receive an Assist, and gain 2 points to their Battle High Gauge.

Battle High

Battle High is a status that increases damage dealt and HP restored by healing actions according to a player's knockouts and assists. The maximum rating is 100, and for every increment of 20, the status increases in strength. Being incapacitated will reduce the rating by half.

StatusRatingEffect
Battle High I20 to 39Damage dealt and healing potency increased by 10%.
Battle High II40 to 59Damage dealt and healing potency increased by 20%.
Battle High III60 to 79Damage dealt and healing potency increased by 30%.
Battle High IV80 to 99Damage dealt and healing potency increased by 40%.
Battle High V100Damage dealt and healing potency increased by 50%.

Each player's Battle High gauge indicates their current rating.

A player's Battle High status is indicated with an icon on their nameplate, which changes according to the rank of their Battle High.

Modifiers

RoleDamage DealtDamage TakenLB Gauge Fill Time
Paladin
--50%-
Warrior
-10%-50%-
Dark Knight
-15%-50%+15s
Gunbreaker
-5%-50%-
White Mage
-10%-25%+15s
Scholar
--25%-
Astrologian
-5%-25%-
Sage
--25%-
Monk
--50%-
Dragoon
-10%-50%+15s
Ninja
--50%-
Samurai
-10%-50%+15s
Reaper
--50%-
Bard
--25%-15s
Machinist
--25%-
Dancer
--35%+15s
Black Mage
--25%-
Summoner
-15%-25%+15s
Red Mage
--35%-

Rewards

See also: Series Malmstones

When a Frontline match has ended, players will receive the following rewards:

Reward1st Place2nd Place3rd PlaceCondition
PvP EXP1000750500
Series EXP150012501000
Wolf Marks1000750500
PvE EXPBelow the level-cap
Allagan Tomestones of Poetics505050Above level 50
Allagan Tomestones (uncapped type)505050Level-capped
Allagan Tomestones (weekly capped type)202020Level-capped

Note that the experience gained will go towards the job one queued with, not the job(s) used during the match (if different). The daily Frontline exp bonus can be helpful for leveling alt jobs in this way.

Achievements

Main article: Frontline Achievements.

Frontline is associated with several achievements.

References

  1. This change was made in Patch 5.18 to eliminate any PvP advantages for being in a specific Grand Company. Patch 5.18 Notes

PvP

Wolves' Den PierDueling
FrontlineThe Borderland Ruins (Secure)Seal Rock (Seize)
The Fields of Glory (Shatter)Onsal Hakair (Danshig Naadam)
Rival WingsAstragalosHidden Gorge
Crystalline ConflictThe PalaistraThe Volcanic HeartCloud NineThe Clockwork CastletownThe Red Sands
PvP RewardsSeries MalmstonesCrystalline Conflict Seasonal RewardsPvP GearPvP Achievements

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Frontline - Final Fantasy XIV Online Wiki - FFXIV (2024)

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